Final Clash
FINAL CLASHTHREE FACTIONS · ONE SURVIVOR
RTP96.50%
MAX DENSITYAPOCALYPSE
BALANCE$1,000.00
WAITING FOR YOUR PICK
CHAOS · 90 READY
ROCK ALIVE0
PAPER ALIVE0
SCISSORS ALIVE0
ARENA CLOSING IN+0.0s
YOUR PICK ROCK · 4.85×
3
ROUND COMPLETE

SCISSORS SURVIVE

Your pick survived the arena.

+$38.50
01 · WHO SURVIVES?
02 · RISK / DENSITY
CHAOS 90 fighters · 4.85× multiplier
03 · PLAY & START
POTENTIAL WIN $48.50
 

ROUND HISTORY

No rounds played yet
# Risk Pick Survivor Play Result Win

HOW IT WORKS

Rock destroys Scissors.
Scissors destroy Paper.
Paper destroys Rock.

Pick the faction you believe will survive. The instant the fight begins, the arena starts closing in — faster and faster — until only one or two factions remain. The moment that happens, the rule above decides the winner immediately, regardless of headcount on either side: no round ever runs longer than 10 seconds.
ModeFightersCostMultiplier
RTP: 96.50% across every mode. Max Win: 8.00× your play amount, in Apocalypse mode. Each round is a single simulated event — there are no free games, bonus rounds, or re-trigger conditions.

Final Clash is a game of chance. The outcome of every round is determined by the certified Math model before any animation plays; the on-screen battle is a visual presentation of that already-decided result. Play responsibly.